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General Index
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- Understanding Video Game Music
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5 - Communication for Play
- from PART II - CRITICAL PERSPECTIVES
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1 - The Video Game as a Source
- from PART I - ANALYSING VIDEO GAME MUSIC
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- 08 September 2016, pp 13-32
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Introduction: Beyond the Candelabrum
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Dedication
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Bibliography
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- 08 September 2016, pp 215-230
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Appendix: How to Hear a Video Game: An Outline
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- 08 September 2016, pp 208-214
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Ludography
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- 08 September 2016, pp 231-236
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7 - Musical Play and Video Games
- from PART II - CRITICAL PERSPECTIVES
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- 08 September 2016, pp 178-200
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Foreword
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- 08 September 2016, pp xi-xii
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PART II - CRITICAL PERSPECTIVES
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- 08 September 2016, pp 55-56
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4 - Music and Virtual Game Worlds
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- 08 September 2016, pp 85-115
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Contents
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3 - Texturing and the Aesthetics of Immersion
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Frontmatter
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Acknowledgements
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Index of Games
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- 08 September 2016, pp 237-239
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2 - Methods of Analysis
- from PART I - ANALYSING VIDEO GAME MUSIC
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- 08 September 2016, pp 33-54
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PART I - ANALYSING VIDEO GAME MUSIC
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Epilogue: Fun, Play and Music
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- 08 September 2016, pp 201-207
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